package interfaces;

/**
 * New Interface for Realtime mode, which should be implemented by all Classes which need to update continously
 * 
 * @author tim
 * @version 0.5.0
 * @since 0.5.0
 */
public interface IUpdateable {

	/**
	 * This method should perform everything that needs to be done every gametick
	 * 
	 * @param gametime elapsed time since the last call of update
	 */
	void update(float gametime);
}
